Galaxy_Monkey's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 16,908 | 0 | 0 | 0 | ||||
| Tier | 7.40 | — | — | — | ||||
| Wins | 9,151 | 54.12% | 0 | — | 0 | — | 0 | — |
| Losses | 7,530 | 44.54% | 0 | — | 0 | — | 0 | — |
| Draws | 227 | 1.34% | 0 | — | 0 | — | 0 | — |
| Battles survived | 5,452 | 32.25% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 17,897 | 1.06 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.56 | — | — | — | ||||
| Tanks spotted | 20,533 | 1.21 | 0 | — | 0 | — | 0 | — |
| Damages | 1,546.55 | — | — | — | ||||
| Track damages | 66.54 | — | — | — | ||||
| Spotting damages | 347.21 | — | — | — | ||||
| Assisting damages | 413.75 | — | — | — | ||||
| Combined damages | 1,960.30 | — | — | — | ||||
| Base capture | 7,529 | 0.45 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,163 | 0.66 | 0 | — | 0 | — | 0 | — |
| Experience | 700.94 | — | — | — | ||||
| Hit rate | 70.30% | — | — | — | ||||
| Personal rating | 8,124 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,328 | 0 | 0 | 0 | ||||
| WN7 | 1,494.64 | — | — | — | ||||
| WN8 | 2,254.23 | — | — | — | ||||
| WNX | 2,206.08 | — | — | — | ||||
Galaxy_Monkey's progression
Tanks shaping Galaxy_Monkey's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Super ConquerorTier X· 357 battles3,471.49−40.59 if removed
- Object 277Tier X· 322 battles3,348.85−30.87 if removed
- Emil IITier IX· 207 battles3,321.41−18.17 if removed
- Object 268 Version 4Tier X· 224 battles3,206.71−18.08 if removed
- Object 140Tier X· 269 battles2,885.33−17.34 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 628 battles1,444.71+29.65 if removed
- AMX ELC bisTier V· 410 battles722.48+26.32 if removed
- AMX 13 75Tier VII· 327 battles1,124.65+21.42 if removed
- KV-85Tier VI· 200 battles592.41+17.72 if removed
- AMX 12 tTier VI· 397 battles1,295.50+15.96 if removed
Galaxy_Monkey's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
79 of 212 vehicles carry a mark (37% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
81 of 212 vehicles carry an Ace Tanker (38% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Galaxy_Monkey's clans history
13 clans · 3y 12mo in clans