GOR_PM's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 367 | 0 | 0 | 168 | ||||
| Tier | 9.86 | — | — | 9.87 | ||||
| Wins | 203 | 55.31% | 0 | — | 0 | — | 84 | 50.00% |
| Losses | 157 | 42.78% | 0 | — | 0 | — | 79 | 47.02% |
| Draws | 7 | 1.91% | 0 | — | 0 | — | 5 | 2.98% |
| Battles survived | 129 | 35.15% | 0 | — | 0 | — | 54 | 32.14% |
| Tanks destroyed | 435 | 1.19 | 0 | — | 0 | — | 198 | 1.18 |
| Destruction ratio | 1.83 | — | — | 1.74 | ||||
| Tanks spotted | 393 | 1.07 | 0 | — | 0 | — | 174 | 1.04 |
| Damages | 2,713.47 | — | — | 2,504.61 | ||||
| Track damages | 111.42 | — | — | 122.18 | ||||
| Spotting damages | 531.85 | — | — | 570.76 | ||||
| Assisting damages | 643.27 | — | — | 692.94 | ||||
| Combined damages | 3,356.74 | — | — | 3,305.03 | ||||
| Base capture | 323 | 0.88 | 0 | — | 0 | — | 38 | 0.23 |
| Base defense | 38 | 0.10 | 0 | — | 0 | — | 20 | 0.12 |
| Experience | 978.65 | — | — | 918.01 | ||||
| Hit rate | 78.01% | — | — | 75.64% | ||||
| Personal rating | 4,641 | 0 | 0 | +861 | ||||
| World of Tanks Rating | 8,688 | 0 | 0 | -118 | ||||
| WN7 | 1,511.22 | — | — | 1,371.10 | ||||
| WN8 | 2,474.17 | — | — | 2,338.16 | ||||
| WNX | 2,702.91 | — | — | 2,610.75 | ||||
GOR_PM's progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping GOR_PM's rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- M48A5 PattonTier X· 155 battles2,745.65−76.67 if removed
- Super ConquerorTier X· 57 battles2,821.81−30.19 if removed
- IS-7Tier X· 128 battles2,732.91−26.91 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
No tank dragging the overall down.
GOR_PM's marks and mastery
Marks of Excellence200
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 6 of 8 vehicles. The rest fill in as the account is refreshed.
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 34 battles (30d)3,474carriesnone
- Tier X· 72 battles (30d)3,610carries
GOR_PM's clans history
1 clans · 11 months in clans
Sep 20252026today
