FixSteel's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,160 | 0 | 0 | 0 | ||||
| Tier | 6.53 | — | — | — | ||||
| Wins | 3,569 | 49.85% | 0 | — | 0 | — | 0 | — |
| Losses | 3,512 | 49.05% | 0 | — | 0 | — | 0 | — |
| Draws | 79 | 1.10% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,454 | 20.31% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,198 | 0.73 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.91 | — | — | — | ||||
| Tanks spotted | 8,813 | 1.23 | 0 | — | 0 | — | 0 | — |
| Damages | 812.80 | — | — | — | ||||
| Track damages | 42.41 | — | — | — | ||||
| Spotting damages | 310.81 | — | — | — | ||||
| Assisting damages | 353.21 | — | — | — | ||||
| Combined damages | 1,166.01 | — | — | — | ||||
| Base capture | 3,624 | 0.51 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,584 | 0.50 | 0 | — | 0 | — | 0 | — |
| Experience | 466.22 | — | — | — | ||||
| Hit rate | 56.58% | — | — | — | ||||
| Personal rating | 4,865 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,924 | 0 | 0 | 0 | ||||
| WN7 | 1,013.70 | — | — | — | ||||
| WN8 | 1,242.79 | — | — | — | ||||
| WNX | 1,152.51 | — | — | — | ||||
FixSteel's progression
Tanks shaping FixSteel's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Bat.-Châtillon 25 tTier X· 350 battles1,980.19−68.53 if removed
- Object 140Tier X· 197 battles2,460.12−56.75 if removed
- SU-130PMTier VIII· 168 battles2,706.51−41.25 if removed
- VK 28.01 mit 10,5 cm L/28Tier VI· 153 battles2,382.78−19.42 if removed
- Strv S1Tier VIII· 151 battles1,857.49−18.04 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- SU-100Tier VI· 304 battles440.41+31.13 if removed
- CromwellTier VI· 362 battles715.71+21.01 if removed
- T-43Tier VII· 200 battles664.38+15.93 if removed
- Panther mit 8,8 cm L/71Tier VIII· 108 battles488.05+13.96 if removed
- T26E4 SuperPershingTier VIII· 90 battles440.84+11.82 if removed
FixSteel's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
18 of 200 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
21 of 200 vehicles carry an Ace Tanker (11% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 62 battles3,088carriesnone
- Tier X· 68 battles3,191carriesnone
- Tier VII· 27 battles1,347carriesnone
FixSteel's clans history
6 clans · 2y 7mo in clans