Fareshi_Thomas's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,276 | 0 | 0 | 4 | ||||
| Tier | 7.57 | — | — | 10.00 | ||||
| Wins | 662 | 51.88% | 0 | — | 0 | — | 1 | 25.00% |
| Losses | 597 | 46.79% | 0 | — | 0 | — | 3 | 75.00% |
| Draws | 17 | 1.33% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 415 | 32.52% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 837 | 0.66 | 0 | — | 0 | — | 1 | 0.25 |
| Destruction ratio | 0.97 | — | — | 0.25 | ||||
| Tanks spotted | 652 | 0.51 | 0 | — | 0 | — | 1 | 0.25 |
| Damages | 995.23 | — | — | 1,585.75 | ||||
| Track damages | 31.18 | — | — | 0.00 | ||||
| Spotting damages | 148.93 | — | — | 67.25 | ||||
| Assisting damages | 180.11 | — | — | 67.25 | ||||
| Combined damages | 1,175.34 | — | — | 1,653.00 | ||||
| Base capture | 1,874 | 1.47 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 530 | 0.42 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 564.68 | — | — | 341.00 | ||||
| Hit rate | 60.14% | — | — | 77.78% | ||||
| Personal rating | 5,289 | 0 | 0 | -11 | ||||
| World of Tanks Rating | 4,879 | 0 | 0 | -10 | ||||
| WN7 | 907.03 | — | — | 332.73 | ||||
| WN8 | 1,049.74 | — | — | 781.31 | ||||
| WNX | 893.20 | — | — | 568.45 | ||||
Fareshi_Thomas's progression
Tanks shaping Fareshi_Thomas's rating
Tanks that prop the overall up: dropping them would lower the rating.
- SU-101Tier VIII· 70 battles1,088.96−11.78 if removed
- Jagdpanzer E 100Tier X· 34 battles1,115.18−8.35 if removed
- IS-7Tier X· 97 battles911.73−7.40 if removed
- Jagdpanzer IVTier VI· 31 battles1,069.82−5.03 if removed
- M44Tier VI· 39 battles838.55−2.20 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- E 75Tier IX· 94 battles669.61+22.23 if removed
- Tiger IITier VIII· 107 battles743.76+14.65 if removed
- ISTier VII· 52 battles564.62+14.60 if removed
- M12Tier VII· 87 battles618.74+12.40 if removed
- FerdinandTier VIII· 90 battles755.62+10.41 if removed
Fareshi_Thomas's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 52 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
3 of 52 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 29 battles932carriesnone
Fareshi_Thomas's clans history
3 clans · 9 months in clans
