DieAnotherDay_LastShot's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 46,654 | 0 | 0 | 0 | ||||
| Tier | 7.28 | — | — | — | ||||
| Wins | 22,586 | 48.41% | 0 | — | 0 | — | 0 | — |
| Losses | 23,614 | 50.62% | 0 | — | 0 | — | 0 | — |
| Draws | 454 | 0.97% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,129 | 21.71% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 33,641 | 0.72 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.92 | — | — | — | ||||
| Tanks spotted | 45,872 | 0.98 | 0 | — | 0 | — | 0 | — |
| Damages | 900.54 | — | — | — | ||||
| Track damages | 45.74 | — | — | — | ||||
| Spotting damages | 210.22 | — | — | — | ||||
| Assisting damages | 255.95 | — | — | — | ||||
| Combined damages | 1,156.50 | — | — | — | ||||
| Base capture | 43,952 | 0.94 | 0 | — | 0 | — | 0 | — |
| Base defense | 15,629 | 0.33 | 0 | — | 0 | — | 0 | — |
| Experience | 471.62 | — | — | — | ||||
| Hit rate | 62.89% | — | — | — | ||||
| Personal rating | 5,051 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,644 | 0 | 0 | 0 | ||||
| WN7 | 917.33 | — | — | — | ||||
| WN8 | 1,114.49 | — | — | — | ||||
| WNX | 989.88 | — | — | — | ||||
DieAnotherDay_LastShot's progression
Tanks shaping DieAnotherDay_LastShot's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Dicker MaxTier VI· 2,140 battles1,302.11−14.88 if removed
- IS-7Tier X· 969 battles1,400.89−12.33 if removed
- Waffenträger auf Pz. IVTier IX· 387 battles1,750.22−8.80 if removed
- M53/M55Tier IX· 693 battles1,435.07−8.57 if removed
- SU-130PMTier VIII· 1,997 battles1,153.06−8.28 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-85Tier VI· 1,037 battles259.25+13.82 if removed
- KV-1Tier V· 1,202 battles368.57+10.78 if removed
- T-50Tier V· 525 battles44.84+9.75 if removed
- ISTier VII· 446 battles291.54+7.41 if removed
- T-10Tier IX· 661 battles626.64+7.05 if removed
DieAnotherDay_LastShot's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
43 of 302 vehicles carry a mark (14% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
64 of 302 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
DieAnotherDay_LastShot's clans history
23 clans · 4y 5mo in clans