CptJack's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 27,388 | 0 | 0 | 2 | ||||
| Tier | 7.15 | — | — | 9.67 | ||||
| Wins | 12,913 | 47.15% | 0 | — | 0 | — | 0 | 0.00% |
| Losses | 14,094 | 51.46% | 0 | — | 0 | — | 2 | 100.00% |
| Draws | 381 | 1.39% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 6,952 | 25.38% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 17,127 | 0.63 | 0 | — | 0 | — | 1 | 0.50 |
| Destruction ratio | 0.84 | — | — | 0.50 | ||||
| Tanks spotted | 18,917 | 0.69 | 0 | — | 0 | — | 0 | 0.00 |
| Damages | 804.51 | — | — | 525.50 | ||||
| Track damages | 34.37 | — | — | 0.00 | ||||
| Spotting damages | 138.11 | — | — | 0.00 | ||||
| Assisting damages | 172.48 | — | — | 0.00 | ||||
| Combined damages | 976.99 | — | — | 413.67 | ||||
| Base capture | 26,856 | 0.98 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 10,968 | 0.40 | 0 | — | 0 | — | 6 | 3.00 |
| Experience | 478.71 | — | — | 124.00 | ||||
| Hit rate | 53.95% | — | — | 7.14% | ||||
| Personal rating | 4,576 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 4,585 | 0 | 0 | 0 | ||||
| WN7 | 789.13 | — | — | 367.26 | ||||
| WN8 | 932.22 | — | — | 79.03 | ||||
| WNX | 798.58 | — | — | 62.55 | ||||
CptJack's progression
Tanks shaping CptJack's rating
Tanks that prop the overall up: dropping them would lower the rating.
- G.W. PantherTier VII· 3,531 battles1,390.13−85.04 if removed
- M53/M55Tier IX· 1,232 battles1,197.61−24.41 if removed
- GrilleTier V· 951 battles1,458.84−17.22 if removed
- G.W. E 100Tier X· 403 battles1,080.30−6.98 if removed
- G.W. TigerTier IX· 311 battles1,217.25−6.34 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T2 Light TankTier II· 307 battles66.45+8.13 if removed
- Leopard Prototyp ATier IX· 377 battles412.39+7.68 if removed
- Jagdpanzer IVTier VI· 244 battles135.59+6.12 if removed
- Tiger ITier VII· 200 battles179.99+6.06 if removed
- TetrarchTier II· 267 battles104.00+5.95 if removed
CptJack's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
17 of 310 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
21 of 310 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 39 battles504carriesnone
- Tier VI· 57 battles1,042carriesnone
CptJack's clans history
1 clans · 14y 7mo in clans
