ColonelDanielaq's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 600 | 0 | 0 | 0 | ||||
| Tier | 7.41 | — | — | — | ||||
| Wins | 294 | 49.00% | 0 | — | 0 | — | 0 | — |
| Losses | 295 | 49.17% | 0 | — | 0 | — | 0 | — |
| Draws | 11 | 1.83% | 0 | — | 0 | — | 0 | — |
| Battles survived | 176 | 29.33% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 548 | 0.91 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.29 | — | — | — | ||||
| Tanks spotted | 542 | 0.90 | 0 | — | 0 | — | 0 | — |
| Damages | 1,195.04 | — | — | — | ||||
| Track damages | 32.76 | — | — | — | ||||
| Spotting damages | 207.27 | — | — | — | ||||
| Assisting damages | 240.03 | — | — | — | ||||
| Combined damages | 1,435.07 | — | — | — | ||||
| Base capture | 445 | 0.74 | 0 | — | 0 | — | 0 | — |
| Base defense | 74 | 0.12 | 0 | — | 0 | — | 0 | — |
| Experience | 650.95 | — | — | — | ||||
| Hit rate | 68.09% | — | — | — | ||||
| Personal rating | 4,435 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,410 | 0 | 0 | 0 | ||||
| WN7 | 1,102.15 | — | — | — | ||||
| WN8 | 1,502.88 | — | — | — | ||||
| WNX | 1,376.14 | — | — | — | ||||
ColonelDanielaq's progression
Tanks shaping ColonelDanielaq's rating
Tanks that prop the overall up: dropping them would lower the rating.
- ConquerorTier IX· 106 battles1,591.23−76.29 if removed
- SU-100YTier VI· 30 battles1,841.57−16.42 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Patton the TankTier IX· 46 battles836.86+52.11 if removed
- CaernarvonTier VIII· 64 battles1,041.49+42.50 if removed
- Black PrinceTier VII· 61 battles1,167.88+22.62 if removed
- Tiger 131Tier VI· 30 battles1,106.38+9.38 if removed
- Super ConquerorTier X· 46 battles1,320.11+7.80 if removed
ColonelDanielaq's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 31 vehicles carry a mark (3% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
2 of 31 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 30 battles1,173carriesnone
- Tier IX· 46 battles1,281carriesnone
- Tier VII· 61 battles1,227carriesnone
- Tier VI· 43 battles998carriesnone
- Tier VI· 30 battles1,007carriesnone
ColonelDanielaq's clans history
1 clans · 2y 10mo in clans
