ChasseurMalheur's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,179 | 10 | 63 | 210 | ||||
| Tier | 7.40 | 9.00 | 9.53 | 9.14 | ||||
| Wins | 8,125 | 53.53% | 6 | 60.00% | 34 | 53.97% | 119 | 56.67% |
| Losses | 6,901 | 45.46% | 4 | 40.00% | 29 | 46.03% | 90 | 42.86% |
| Draws | 153 | 1.01% | 0 | 0.00% | 0 | 0.00% | 1 | 0.48% |
| Battles survived | 4,126 | 27.18% | 4 | 40.00% | 19 | 30.16% | 69 | 32.86% |
| Tanks destroyed | 13,912 | 0.92 | 19 | 1.90 | 95 | 1.51 | 264 | 1.26 |
| Destruction ratio | 1.26 | 3.17 | 2.16 | 1.87 | ||||
| Tanks spotted | 18,163 | 1.20 | 9 | 0.90 | 67 | 1.06 | 276 | 1.31 |
| Damages | 1,448.30 | 2,545.90 | 2,631.90 | 2,409.87 | ||||
| Track damages | 53.62 | 211.40 | 110.07 | 68.25 | ||||
| Spotting damages | 308.51 | 307.90 | 469.88 | 480.70 | ||||
| Assisting damages | 362.13 | 519.30 | 579.95 | 548.94 | ||||
| Combined damages | 1,810.44 | 3,065.20 | 3,412.23 | 3,016.20 | ||||
| Base capture | 10,455 | 0.69 | 0 | 0.00 | 0 | 0.00 | 273 | 1.30 |
| Base defense | 6,573 | 0.43 | 0 | 0.00 | 76 | 1.21 | 77 | 0.37 |
| Experience | 685.13 | 986.90 | 985.78 | 994.42 | ||||
| Hit rate | 67.11% | 76.27% | 72.68% | 74.19% | ||||
| Personal rating | 7,385 | +3 | +11 | +45 | ||||
| World of Tanks Rating | 6,663 | +1 | +5 | +25 | ||||
| WN7 | 1,353.27 | 1,958.54 | 1,781.69 | 1,648.00 | ||||
| WN8 | 1,883.50 | 3,014.71 | 3,368.82 | 2,691.61 | ||||
| WNX | 1,803.90 | 2,957.20 | 3,073.21 | 2,705.29 | ||||
ChasseurMalheur's progression
Tanks shaping ChasseurMalheur's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 780Tier X· 276 battles2,792.54−26.95 if removed
- Progetto C50 mod. 66Tier IX· 247 battles2,791.97−20.32 if removed
- DZT-159Tier IX· 225 battles2,924.16−20.15 if removed
- Object 590Tier IX· 195 battles2,988.11−19.34 if removed
- RinoceronteTier X· 208 battles2,632.38−17.07 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Jagdpanzer IVTier VI· 146 battles212.90+14.66 if removed
- T-150Tier VI· 109 battles36.41+14.16 if removed
- Churchill IIITier V· 216 battles585.32+14.14 if removed
- PantherTier VII· 294 battles1,003.45+13.76 if removed
- Pz.Kpfw. IV Ausf. HTier V· 235 battles557.69+13.50 if removed
ChasseurMalheur's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 311 of 318 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
79 of 318 vehicles carry an Ace Tanker (25% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 27 battles3,372carriesnone
- Tier VIII· 26 battles2,349carriesnone
- Tier VIII· 34 battles2,440carriesnone
- Tier VIII· 46 battles2,251carriesnone
- Tier IX· 49 battles3,180carriesnone
- Tier VIII· 34 battles2,149carriesnone
ChasseurMalheur's clans history
5 clans · 5y 4mo in clans
