Biotoxic's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,514 | 0 | 0 | 0 | ||||
| Tier | 4.88 | — | — | — | ||||
| Wins | 1,216 | 48.37% | 0 | — | 0 | — | 0 | — |
| Losses | 1,273 | 50.64% | 0 | — | 0 | — | 0 | — |
| Draws | 25 | 0.99% | 0 | — | 0 | — | 0 | — |
| Battles survived | 662 | 26.33% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,576 | 0.63 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.85 | — | — | — | ||||
| Tanks spotted | 1,397 | 0.56 | 0 | — | 0 | — | 0 | — |
| Damages | 358.30 | — | — | — | ||||
| Track damages | 18.43 | — | — | — | ||||
| Spotting damages | 76.36 | — | — | — | ||||
| Assisting damages | 94.80 | — | — | — | ||||
| Combined damages | 453.09 | — | — | — | ||||
| Base capture | 2,723 | 1.08 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,175 | 0.47 | 0 | — | 0 | — | 0 | — |
| Experience | 273.85 | — | — | — | ||||
| Hit rate | 50.70% | — | — | — | ||||
| Personal rating | 3,230 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,368 | 0 | 0 | 0 | ||||
| WN7 | 675.55 | — | — | — | ||||
| WN8 | 612.85 | — | — | — | ||||
| WNX | 432.33 | — | — | — | ||||
Biotoxic's progression
Tanks shaping Biotoxic's rating
Tanks that prop the overall up: dropping them would lower the rating.
- GrilleTier V· 138 battles1,534.10−46.05 if removed
- O-I ExperimentalTier V· 79 battles777.19−17.56 if removed
- O-ITier VI· 100 battles657.97−12.32 if removed
- HummelTier VI· 59 battles749.06−9.23 if removed
- VK 36.01 (H)Tier VI· 107 battles545.12−7.91 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Durchbruchswagen 2Tier IV· 62 battles50.48+10.42 if removed
- Marder IITier III· 47 battles57.82+5.95 if removed
- KV-3Tier VII· 79 battles290.57+5.85 if removed
- Churchill IIITier V· 57 battles205.20+5.04 if removed
- StuG III Ausf. GTier V· 58 battles206.87+5.01 if removed
Biotoxic's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 91 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
4 of 91 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 138 battles725carriesnone
Biotoxic's clans history
3 clans · 6y 4mo in clans