AimHighShootLow's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,319 | 0 | 0 | 0 | ||||
| Tier | 6.58 | — | — | — | ||||
| Wins | 6,138 | 49.83% | 0 | — | 0 | — | 0 | — |
| Losses | 6,024 | 48.90% | 0 | — | 0 | — | 0 | — |
| Draws | 157 | 1.27% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,787 | 30.74% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 8,810 | 0.72 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.03 | — | — | — | ||||
| Tanks spotted | 13,079 | 1.06 | 0 | — | 0 | — | 0 | — |
| Damages | 721.80 | — | — | — | ||||
| Track damages | 46.37 | — | — | — | ||||
| Spotting damages | 229.02 | — | — | — | ||||
| Assisting damages | 275.39 | — | — | — | ||||
| Combined damages | 997.19 | — | — | — | ||||
| Base capture | 11,793 | 0.96 | 0 | — | 0 | — | 0 | — |
| Base defense | 6,700 | 0.54 | 0 | — | 0 | — | 0 | — |
| Experience | 499.61 | — | — | — | ||||
| Hit rate | 58.44% | — | — | — | ||||
| Personal rating | 5,268 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,958 | 0 | 0 | 0 | ||||
| WN7 | 939.49 | — | — | — | ||||
| WN8 | 1,063.26 | — | — | — | ||||
| WNX | 953.01 | — | — | — | ||||
AimHighShootLow's progression
Tanks shaping AimHighShootLow's rating
Tanks that prop the overall up: dropping them would lower the rating.
- T67Tier V· 1,074 battles1,502.41−39.53 if removed
- ELC EVEN 90Tier VIII· 639 battles1,323.83−21.31 if removed
- T30Tier IX· 328 battles1,305.70−13.92 if removed
- Super HellcatTier VII· 380 battles1,354.22−11.59 if removed
- GSOR 1008Tier VIII· 375 battles1,141.32−7.78 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Type 58Tier VI· 348 battles462.07+14.17 if removed
- IS-2Tier VII· 319 battles627.39+10.48 if removed
- Type T-34Tier V· 235 battles398.55+8.73 if removed
- M5A1 StuartTier IV· 94 battles15.39+7.30 if removed
- 59-16Tier VI· 527 battles783.97+5.94 if removed
AimHighShootLow's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
21 of 116 vehicles carry a mark (18% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
16 of 116 vehicles carry an Ace Tanker (14% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 93 battles1,522carriesnone
AimHighShootLow's clans history
4 clans · 9y 11mo in clans
