Technoart's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,464 | 0 | 0 | 0 | ||||
| Tier | 5.35 | — | — | — | ||||
| Wins | 2,192 | 49.10% | 0 | — | 0 | — | 0 | — |
| Losses | 2,221 | 49.75% | 0 | — | 0 | — | 0 | — |
| Draws | 51 | 1.14% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,466 | 32.84% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,930 | 0.88 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.31 | — | — | — | ||||
| Tanks spotted | 3,046 | 0.68 | 0 | — | 0 | — | 0 | — |
| Damages | 506.45 | — | — | — | ||||
| Track damages | 17.34 | — | — | — | ||||
| Spotting damages | 101.10 | — | — | — | ||||
| Assisting damages | 118.43 | — | — | — | ||||
| Combined damages | 624.88 | — | — | — | ||||
| Base capture | 4,832 | 1.08 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,475 | 0.78 | 0 | — | 0 | — | 0 | — |
| Experience | 356.93 | — | — | — | ||||
| Hit rate | 53.93% | — | — | — | ||||
| Personal rating | 4,514 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,763 | 0 | 0 | 0 | ||||
| WN7 | 931.46 | — | — | — | ||||
| WN8 | 907.36 | — | — | — | ||||
| WNX | 680.28 | — | — | — | ||||
Technoart's progression
Tanks shaping Technoart's rating
Tanks that prop the overall up: dropping them would lower the rating.
- AT 15ATier VII· 274 battles1,087.77−31.20 if removed
- T34Tier VIII· 241 battles932.21−25.22 if removed
- SU-122-44Tier VII· 231 battles922.57−17.75 if removed
- StuG III Ausf. GTier V· 269 battles966.84−14.36 if removed
- JagdpantherTier VII· 208 battles889.09−12.74 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. III Ausf. JTier IV· 100 battles41.14+14.88 if removed
- Pz.Kpfw. III/IVTier V· 98 battles250.33+8.54 if removed
- Jagdpanzer 38(t) HetzerTier IV· 165 battles367.87+7.96 if removed
- Pz.Kpfw. III Ausf. ETier III· 60 battles44.74+7.37 if removed
- KV-1Tier V· 196 battles501.05+7.23 if removed
Technoart's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 97 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
9 of 97 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 241 battles1,244carriesnone
Technoart's clans history
1 clans · 12y 6mo in clans
