SEA2's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 462 | 0 | 0 | 0 | ||||
| Tier | 5.61 | — | — | — | ||||
| Wins | 240 | 51.95% | 0 | — | 0 | — | 0 | — |
| Losses | 219 | 47.40% | 0 | — | 0 | — | 0 | — |
| Draws | 3 | 0.65% | 0 | — | 0 | — | 0 | — |
| Battles survived | 92 | 19.91% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 249 | 0.54 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.67 | — | — | — | ||||
| Tanks spotted | 445 | 0.96 | 0 | — | 0 | — | 0 | — |
| Damages | 584.03 | — | — | — | ||||
| Track damages | 16.24 | — | — | — | ||||
| Spotting damages | 188.32 | — | — | — | ||||
| Assisting damages | 204.56 | — | — | — | ||||
| Combined damages | 788.60 | — | — | — | ||||
| Base capture | 199 | 0.43 | 0 | — | 0 | — | 0 | — |
| Base defense | 23 | 0.05 | 0 | — | 0 | — | 0 | — |
| Experience | 393.29 | — | — | — | ||||
| Hit rate | 61.62% | — | — | — | ||||
| Personal rating | 3,485 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,434 | 0 | 0 | 0 | ||||
| WN7 | 820.81 | — | — | — | ||||
| WN8 | 1,005.73 | — | — | — | ||||
| WNX | 757.12 | — | — | — | ||||
SEA2's progression
Tanks shaping SEA2's rating
Tanks that prop the overall up: dropping them would lower the rating.
- M-IV-YTier VIII· 48 battles1,069.48−51.44 if removed
- P26/40Tier IV· 39 battles1,500.69−48.58 if removed
- 122 TMTier VIII· 45 battles892.74−20.15 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Type 58Tier VI· 30 battles379.44+26.96 if removed
- AMX 12 tTier VI· 42 battles543.53+24.68 if removed
- P.43 bisTier VI· 37 battles496.80+24.17 if removed
- Type T-34Tier V· 33 battles464.72+19.92 if removed
- Pz.Sfl. ICTier IV· 31 battles509.75+12.26 if removed
SEA2's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 29 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
1 of 29 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 48 battles1,501carriesnone
SEA2's clans history
1 clans · 7 months in clans