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Team damageTK

Damage dealt to an ally, which is reflected back onto the shooter and escalates to a blocked account if it keeps happening.

Also known as friendly fire, team kill, TK, teamkill.

Friendly fire is enabled, and the game handles it automatically: the damage is applied to the ally, an equivalent amount is applied to whoever fired, and repeated offences turn the shooter blue, then restrict their account.

Most of it is accidental, a shell into an ally who pulled forward mid-reload. Ramming an ally counts too, which is why pushing someone out of a firing position is a bad idea.

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