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Random Battles

The main queue: fifteen against fifteen, teams assembled by the matchmaker, on a rotating pool of maps.

Also known as randoms, pubs, public battles.

Random Battles is where almost every account spends almost all of its time, so it is the mode every statistic is implicitly about. Two teams of fifteen are formed by the matchmaker, dropped on a map in one of three objectives, and given fifteen minutes.

A battle ends when one team is destroyed, the base is captured, or the clock runs out, which is a draw. Everything else follows from that: win rate is measured here, expected values are computed here, and a vehicle's reputation is made here.

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