Rampage

A 2015 event mode with respawns and multi-team battles, fought in ordinary high-tier vehicles, and the record behind unicum.gg's Rampage leaderboard.

Also known as fallout.

Rampage arrived with update 9.10 in September 2015, gathering the earlier Domination events under one name, and was disabled in update 9.15 in May 2016. It held two battle types, Domination and Steel Hunt. A player brought several ordinary tier VIII to X vehicles into a battle and could respawn, which is why a Rampage battle counts on every vehicle fielded and why the per-vehicle totals run well above the account's own.

Its win rate looks low and is not. Battles were multi-team, so one team of several won: the median across the players we track is 42.2%, against 46% to 54% in every other mode, and reading it on the usual 50% scale paints the whole board red for sitting exactly where the rules put it. Its average experience per battle is the highest of any mode, 1079 against 477 to 700 elsewhere, for the same reason respawns explain.

It is not Steel Hunter, although this site published it under that name until October 2026. Wargaming's API carries the block as statistics.fallout, and fallout is also the internal token the client later reused for the battle royale, four years apart. The confusion had one more trap in it: Rampage's own headline battle type was called Steel Hunt.

The ranking is an archive. The mode ended in May 2016, so no row in it can move again: of the hundred accounts at the top, not one gained a Rampage battle across 144 days of observation, while 74 of them played World of Tanks in the last 90 days. The board does still grow, from 3,300 ranked accounts to 9,110, purely because accounts that played it a decade ago keep being discovered.

See it on the site

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