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Bloom

The widening of the aiming circle caused by moving, traversing or firing, and the reason a gun's paper accuracy is rarely what a player experiences.

Also known as dispersion penalty, soft stats, gun bloom.

Every action multiplies dispersion. Four penalties matter:

  • Driving, which scales with speed
  • Traversing the hull, which applies even standing still
  • Traversing the turret, the one penalty a player pays on every single shot
  • Firing, which reopens the circle after each round

These are the soft stats. Two guns with identical accuracy and aim time can feel completely different because one blooms twice as hard when the turret moves, and a vehicle with gentle bloom can shoot while repositioning where another must stop and settle.

Vertical stabilisers, a trained gunner and the smooth ride skills all reduce the multipliers rather than the base value, which is why they improve a gun far more than the accuracy figure suggests.

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