ArtillerySPG
The indirect fire class, firing high explosive from an overhead view at targets it cannot see directly.
Also known as SPG, arty, self-propelled gun.
Artillery aims from a top-down view and lobs shells over terrain, which lets it hit vehicles that are safe from everything else: hull down heavies, campers behind rocks, anything stationary.
Its shells stun as well as damage, slowing a target's reload and traverse for a few seconds, which is what makes an artillery hit felt long after the hit points are gone. It is the most argued-about class in the game precisely because it ignores positioning, the skill everything else rewards.
Related terms
High explosiveA shell that explodes on contact, dealing reduced damage through armor it cannot penetrate and splashing everything nearby.SplashThe blast area of a high explosive shell, which damages everything within it whether or not the shell penetrated.Hull downSitting behind a rise so only the turret is exposed, using gun depression to shoot over it while the hull stays protected.CampingHolding a safe position far from the fighting, which is sound play for some vehicles and a way to lose slowly for most.