Medium tankMT
The flexible class: enough speed to take position, enough gun to trade, enough armor to survive a mistake.
Also known as mediums, MT.
Mediums do a bit of everything, which is why they decide most battles. They arrive at a flank before the heavies, they spot when no light tank is left, and they finish what artillery and tank destroyers soften.
The class covers the widest range of designs, from fast flankers with weak guns to slow, well-armored support vehicles that fight like heavy tanks.
Related terms
FlankingAttacking a position from its side or rear, where armor is thin and guns are pointed elsewhere.Gun handlingThe combination of accuracy, aim time and dispersion penalties that decides whether a gun hits what it is pointed at.View rangeHow far a vehicle can spot enemies, in metres, capped at 445 metres no matter how high the figure climbs.Heavy tankThe armored class: slow, tough and built to hold ground by absorbing shells other vehicles could not survive.