Focus fire
Several players shooting the same target at once, which removes it from the battle before it can trade back.
Also known as focusing, focused.
Damage only matters when it finishes something. Three vehicles spreading their shots across three targets leave three opponents shooting back; the same three shots into one target leave two.
Being focused is the other side of it: a vehicle that shows itself to four guns at once is gone whatever its armor, which is what a crossfire is designed to produce.
Related terms
CrossfireTwo positions covering the same ground from different angles, so a vehicle angled against one is flat to the other.TradingAccepting a hit in order to land one, which is favourable or not depending on alpha, reload and remaining hit points.CarryWinning a battle that the team was losing, through one player's damage and decisions.Hit pointsA vehicle's health pool, which cannot be restored in battle and is therefore a resource to be spent rather than a buffer to be refilled.