Skirmish
The short Stronghold battle format, fought seven against seven or ten against ten at Tier VI, VIII or X for industrial resource.
Also known as skirmishes, clan skirmish.
Skirmishes run in scheduled windows through the day. A clan queues a team, plays a series of short battles, and converts the results into industrial resource for its Stronghold.
The small team size is what makes them a training ground: every vehicle matters, calls are heard, and the same seven players improve together in a way a random battle never asks for.
See it on the site
Related terms
StrongholdA clan's own base, built from buildings that produce industrial resource and unlock reserves, and the battles fought to supply it.AdvancesThe fifteen against fifteen Tier X Stronghold format, where clans attack each other's bases in scheduled events for a larger share of resource.ClanA persistent group of players with a tag shown next to their name, which is the unit every organised mode is played as.