Render range
The 564 metre radius inside which a spotted vehicle is actually drawn on your screen.
Also known as draw distance, 564m, render distance.
Spotting and rendering are two different limits. A teammate can spot an enemy 700 metres away, but if that enemy is beyond 564 metres from you, your client never draws it: it shows on the minimap and not in the world.
This is why a target can vanish from view without breaking cover, and why long-range fire is aimed at the minimap and the tracer rather than at a visible vehicle.
Related terms
SpottingMaking an enemy vehicle visible to your whole team, which is what turns a position into a target.View rangeHow far a vehicle can spot enemies, in metres, capped at 445 metres no matter how high the figure climbs.MinimapThe overhead map in the corner of the screen, which shows spotted enemies, last known positions and where the team actually is.