Player sessions
What a player played, session by session: battles, average tier, the vehicles taken out, and the per-battle averages and ratings of that stretch alone. The game keeps no session log and Wargaming exposes none, so each bucket is the difference between two consecutive snapshots of the player's vehicles, attributed to when it was observed. Bucketed by day, week or month; newest first. 404 when the player is unknown.
Path Parameters
Game server region.
Value in
- "eu"
- "na"
- "asia"
Player nickname.
Query Parameters
Bucket size for the sessions.
"daily"Value in
- "daily"
- "weekly"
- "monthly"
Response Body
application/json
curl -X GET "https://example.com/eu/players/Animal/sessions?granularity=daily"{ "granularity": "string", "sessions": [ { "period": "string", "tanks": 0, "avgTier": 0, "vehicles": [ { "tankId": 0, "slug": "string", "name": "string", "shortName": "string", "tier": 0, "nation": "string", "type": "string", "isPremium": true, "isReward": true, "battles": 0, "winrate": 0, "avgDamage": 0, "avgFrags": 0, "avgSpotted": 0, "avgDefense": 0, "avgAssist": 0, "avgXp": 0, "survivalRate": 0, "kd": 0, "damageRatio": 0, "wn7": 0, "wn8": 0, "wnx": 0 } ], "battles": 0, "winrate": 0, "avgDamage": 0, "avgFrags": 0, "avgSpotted": 0, "avgDefense": 0, "avgAssist": 0, "avgXp": 0, "survivalRate": 0, "kd": 0, "damageRatio": 0, "wn7": 0, "wn8": 0, "wnx": 0 } ]}Player current clan GET
The player's current clan (tag, name, color) from cached data only, with no live Wargaming call. Returns `{ clan: null }` when the player is not in a clan or is not yet tracked. A lightweight companion to the full player detail, meant for compact UI such as nav bars.
Player tanks GET
Per-tank rows for a player: the tank-by-tank breakdown with per-battle averages and WN7/WN8/WNX ratings. This is the heavy list on the player page, so it lives on its own endpoint and is loaded on demand (a deep link to `?section=tanks` server-renders it; otherwise the client fetches it when the Tanks section is first opened). 404 when the player is unknown.