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[-R-R-]ReRoll

96%
Mga miyembro: 6Nilikha: 4 Jun 2014 by anonym_ndZ8MGEJVqtcKumander: _Art_Vandelay_Na-update
en
Karaniwang WN7 · 30 araw
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Karaniwang WN8 · 30 araw
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Karaniwang WNX · 30 araw
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Avg WN7
475
Avg WN8
434
Avg WNX
221
Avg na porsyento ng panalo
47.9%

The "Re-Roll" term came from a time where games were on pen and paper, and you spent time working on your toon, but the initial "starter" stats were rolled on dice (hence you got a chance at having great stats, like str/dex/whatever, or terrible).
In the original D&D, your stat rolls actually determined what you would play. bad STR Roll, but good Int roll? wanted to play a fighter? too bad, your the mage...
But I wanted to be the fighter. Hence, re-roll. This carried over into early online games where you couldn't change your skills (talent trees) once you selected them. so that character was what it was, bad talent choices and all. if you wanted better (or different) talents, you had to start a new one. we all just used the same term from the early Pen and Paper days.

[-R-R-] istatistika ng mga random battle ng mga miyembro

#
1_Art_Vandelay_278.50—641.39—33.33%662.92—
2T_A_N_K_E_D603.55—542.99—51.80%193.38—
3Ray0n499.29—606.49—49.00%274.38—
4Saikun418.09—296.54—46.27%194.79—
5z1pp0749.10—1,401.57—46.15%556.00—
6Medium_Rare1,267.67—1,896.03—66.67%1,140.96—

[-R-R-] kamakailang aktibidad