Crusher characteristics
Firepower
- Damage
- 350hp
- Penetration
- 215mm
- DPM
- 2,000
- Reload
- 10.50s
- Rate of fire
- 5.71/min
- Aim time
- 2.30s
- Accuracy
- 0.380m
- Dispersion moving
- 0.160
- Shell velocity
- 850m/s
- Caliber
- 114mm
- Gun depression
- 20°
- Gun elevation
- 10°
Mobility
- Top speed
- 24km/h
- Reverse speed
- 12km/h
- Engine power
- 800hp
- Power/weight
- 11.1hp/t
- Hull traverse
- 24.0°/s
- Turret traverse
- 23.0°/s
- Hard terrain
- 1.10
- Medium terrain
- 1.30
- Soft terrain
- 2.30
Survivability
- Hit points
- 1,120hp
- Hull armor (front)
- 230mm
- Turret armor (front)
- 230mm
- Fire chance
- 0%
- Ammo rack HP
- 240hp
- Track HP
- 220hp
Spotting & other
- View range
- 360m
- Signal range
- 750m
- Camo (still)
- 0.1%
- Camo (moving)
- 0.0%
- Weight
- 72.0t
Crusher historical reference
The vehicle is conceptually close to assault tanks. One of the ideas incorporated into the Crusher project was to reduce the weight by shortening the hull. Moving the suspension and front support rollers forward allowed to reduce the hull size and improve the armor. Another feature was the placement of the crew in the turret. This allowed to further reduce the length of the hull but it caused some problems with visibility. However, by that time, infantry tanks were no longer relevant: work was stopped at the design stage, only a wooden prototype had been built.

