Personal missionsPM
Long campaigns of specific in-battle objectives whose completion awards reward vehicles, crews and equipment.
Also known as personal mission, campaigns, PM.
Each mission asks for something precise: block a set amount of damage, spot for a target, survive and win. They are grouped into campaigns by class, and each has a harder secondary condition attached.
They are the main solo route to reward vehicles and to a female crew with extra skills, and they are deliberately demanding enough that finishing a campaign is a marker of a serious player.
Related terms
Reward tankA vehicle that cannot be bought, given out for personal missions, campaigns, Clan Wars or bonds.Crew skillAn ability trained past 100 percent proficiency, which either improves gradually as it is learned or activates all at once when complete.Damage blockedPotential damage that hit the player's armor and failed to penetrate, the ledger entry for playing a heavily armored vehicle well.