
Credits cost1(~€0.33)
I
Light tank
Arlequin
World of Tanks EU statistics for the I FRANCE light tank Arlequin.
Arlequin characteristics
Firepower
- Damage
- 600hp
- … vs modules
- 60hp
- … splash radius
- 4.00m
- Penetration
- 60mm
- … at 500m
- 60mm
- DPM
- 6,750
- Reload
- 13.00s
- … intra-clip
- 1.50s
- Clip size
- 3
- … clip damage
- 1,800hp
- Rate of fire
- 11.25/min
- Aim time
- 2.30s
- Dispersion
- 0.480m
- … moving
- 0.030
- … hull traverse
- 0.030
- … turret traverse
- 0.080
- … after firing
- 2.00×
- … gun damaged
- 1.80×
- Shell velocity
- 400m/s
- Max range
- 720m
- Caliber
- 127mm
- Ammo capacity
- 46
- … potential damage
- 27,600hp
- Shell cost
- 0
- … full ammo
- 0
- Gun depression
- 10°
- Gun elevation
- 6°
- Gun traverse range
- 360°
Mobility
- Top speed
- 49km/h
- Reverse speed
- 20km/h
- Engine power
- 1,200hp
- Power/weight
- 60.0hp/t
- Hull traverse
- 70.0°/s
- Turret traverse
- 55.0°/s
- … hard
- 1.00
- … medium
- 1.10
- … soft
- 2.00
- … hard
- 49.0km/h
- … medium
- 49.0km/h
- … soft
- 49.0km/h
- … hard
- 70.0°/s
- … medium
- 63.6°/s
- … soft
- 35.0°/s
Terrain resistance
Effective speed
Effective traverse
Survivability
- Hit points
- 1,450hp
- … front
- 20mm
- … side
- 15mm
- … rear
- 10mm
- … front
- 70mm
- … side
- 40mm
- … rear
- 30mm
- Track armor
- 20mm
- Fire chance
- 0.0%
- Track repair time
- 4.50s
- … ammo rack
- 103 / 65hp
- … track
- 200 / 150hp
- … engine
- 103 / 65hp
- … fuel tank
- 1,000 / 135hp
- … turret ring
- 103 / 65hp
- … viewport
- 52 / 33hp
Hull armor
Turret armor
Module HP (max / repaired)
Spotting & other
- View range
- 350m
- Signal range
- 2,000m
- … stationary
- 11.4%
- … moving
- 11.4%
- Weight
- 20.0t
Camouflage
