Tanks performance
Server-wide performance for every tank on a region, averaged over tracked players: win rate, average damage, WN7/WN8/WNX, kills-per-death, assistance, spots, hit and penetration rate, blocked damage and survival, plus Marks of Excellence / Mastery holder counts. One row per vehicle in the region's catalogue; stats is null until the by-tank cron has coverage.
Path Parameters
Game server region.
Value in
- "eu"
- "na"
- "asia"
Response Body
application/json
curl -X GET "https://example.com/eu/tanks"{ "results": [ { "identity": { "tankId": 0, "slug": "string", "tier": 0, "type": "string", "nation": "string", "name": "string", "shortName": "string", "tag": "string", "isPremium": true, "isReward": true, "role": "string", "contourIcon": "string", "bigIcon": "string" }, "stats": { "players": 0, "avg_battles": 0, "total_battles": 0, "avg_damage": 0, "winrate": 0, "wn7": 0, "wn8": 0, "wnx": 0, "player_wr": 0, "avg_spots": 0, "avg_assist": 0, "kdr": 0, "hit_pct": 0, "pen_pct": 0, "avg_blocked": 0, "survival": 0, "moe1": 0, "moe2": 0, "moe3": 0, "mom_class3": 0, "mom_class2": 0, "mom_class1": 0, "mom_ace": 0 } } ]}Search tanks (streamed) GET
Search the vehicle catalogue by name, short name or tag (minimum 3 characters). Streams NDJSON with a single `local` chunk served from our in-memory catalogue. For a plain JSON response, use `/search`.
Tanks specifications GET
Combat specifications for every tank on a region: firepower (damage, DPM, penetration, accuracy, aim time), gun handling and dispersion, mobility (speed, traverse, terrain resistance, power-to-weight), survivability (hit points, armor, module health) and concealment / view range. One row per vehicle in the region's catalogue. Values are region-agnostic (WG balances vehicles identically across servers); only the catalogue differs per region.