# Omaha Beach

Summer camouflage·1100 × 850 m

Grid

![Omaha Beach minimap](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmaps%2F101_dday_sm24.webp&w=3840&q=75)

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![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fspawn_ally_1.png&w=64&q=75)![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fspawn_enemy_1.png&w=64&q=75)Spawn

Size1100 × 850 m (935,000 m²)

Battle time30:00

ModeStandard

This map offers a fierce struggle for control of the Normandy coast. Attackers must navigate a lethal beach area swept by interlocking fields of fire from bunkers and littered with mines that threaten every step. Coastal guns pound landing craft and armored vehicles, while enemy tanks lie in ambush beyond the first line of defense, ready to engage any breakthrough.

## Navigation

- [unicum.gg](/na.md)
- [Players](/na/players.md)
- [Clans](/na/clans.md)
- [Tanks](/na/tanks.md)
- [Maps](/na/maps.md)
- [Discord bot](/bot.md)
- [MCP server](/mcp.md)
- [API](/docs.md)
- [Support us](/support.md)
- [Discord](https://discord.gg/Hqbfb8YPbU)
- [GitHub](https://github.com/unicum-gg/unicum.gg)

## Indexes

- [llms.txt](/llms.txt): the API, the MCP server and the other machine-readable surfaces.
- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
- [sitemap.md](/sitemap.md): every section of the site, down to the individual pages.