# Ghost Town

Desert camouflage·1000 × 1000 m·1 random event

StandardEncounterAssaultAttack/DefenseOnslaught

Random eventsGrid

![Ghost Town minimap](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmaps%2F95_lost_city_ctf.webp&w=3840&q=75)

1234567890ABCDEFGHJK

![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fbase_ally.png&w=128&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fbase_enemy.png&w=128&q=75)

![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fbase_ally.png&w=64&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fbase_enemy.png&w=64&q=75)Base![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fspawn_ally_1.png&w=64&q=75)Team 1 · South![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fspawn_enemy_1.png&w=64&q=75)Team 2 · North

Size1000 × 1000 m (1,000,000 m²)

Battle time15:00

Team size15 v 15

ModeStandard

Random eventsCity Bombing

This presidio located in the desert sands is an ideal setting for head-on heavy vehicle encounters, while the more maneuverable vehicles can launch surprise attacks by flanking the enemy.

## Tactics on Ghost Town

Log in to suggest a tactic

No tactic linked on this map yet. Suggest one and it shows up here once a moderator has looked at it.

## Random battles

1 random battle video

![](/_next/image?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2Ff8as8faiCkI%2Fhqdefault.jpg&w=3840&q=75)1 battle

This platoon is ridiculous...

[leKpz Borkenkäfer](/na/tanks/borkenkafer.md)

Fit\_WOT·[Watch on YouTube](https://www.youtube.com/watch?v=f8as8faiCkI)

-   Ghost Town|Standard|NorthVictory9,878 dmg12:12

## Changes to Ghost Town

Every update that changed this map, newest first, read from the game client itself.

### Update 2.1.018 Dec 2025

1 change

-   City BombingCity Bombing can now happen mid-battle

### Update 1.22.029 Sep 2023

1 change

-   [Artillery Headquarters (Onslaught)](/glossary/artillery-headquarters.md)Artillery Headquarters (Onslaught): 2 → 3

![Ghost Town minimap](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmaps%2F95_lost_city_ctf_comp7.webp&w=3840&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fpoi_strike.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fpoi_strike.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fpoi_strike.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fpoi_strike.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fpoi_strike.png&w=48&q=75)

BeforeAfter

### Update 1.18.121 Nov 2022

6 changes

-   Allied spawns (Onslaught)Allied spawns (Onslaught) added
-   Enemy spawns (Onslaught)Enemy spawns (Onslaught) added
-   [Artillery Headquarters (Onslaught)](/glossary/artillery-headquarters.md)Artillery Headquarters (Onslaught) added
-   [Comms Centers (Onslaught)](/glossary/comms-center.md)Comms Centers (Onslaught) added
-   Control point (Onslaught)Control point (Onslaught) added
-   [Onslaught](/glossary/onslaught.md)Now played in Onslaught

![Ghost Town minimap](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmaps%2F95_lost_city_ctf_comp7.webp&w=3840&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fspawn_ally_1.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fspawn_enemy_1.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fpoi_strike.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fpoi_strike.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fpoi_recon.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fpoi_recon.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fcontrol_point.png&w=48&q=75)

BeforeAfter

### Update 1.16.012 Mar 2022

1 change

-   Allied bases (Assault)Allied bases (Assault) moved

![Ghost Town minimap](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmaps%2F95_lost_city_ctf.webp&w=3840&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fbase_ally.png&w=48&q=75)![](/_next/image?url=https%3A%2F%2Fcdn.jsdelivr.net%2Fgh%2Funicum-gg%2Fwot.maps%40WG%2Fmarkers%2Fbase_ally.png&w=48&q=75)

BeforeAfter

### In the game

-   AddedBefore update 1.13.0

## Navigation

- [unicum.gg](/na.md)
- [Discord](https://discord.gg/Hqbfb8YPbU)
- [GitHub](https://github.com/unicum-gg/unicum.gg)

## Indexes

- [llms.txt](/llms.txt): the API, the MCP server and the other machine-readable surfaces.
- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
- [sitemap.md](/sitemap.md): every section of the site, down to the individual pages.