# Sand River

Desert camouflage·1000 × 1000 m

StandardEncounterAssaultOnslaughtGrid

![Sand River minimap](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmaps%2F28_desert.webp&w=3840&q=75)

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![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fbase_ally.png&w=128&q=75)![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fbase_enemy.png&w=128&q=75)

![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fbase_ally.png&w=64&q=75)![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fbase_enemy.png&w=64&q=75)Base![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fspawn_ally_1.png&w=64&q=75)![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fspawn_enemy_1.png&w=64&q=75)Spawn

Size1000 × 1000 m (1,000,000 m²)

Battle time15:00

Team size15 v 15

ModeStandard

This map looks open, but appearances can be deceiving! The village houses can be used as cover for vehicles and artillery. Consider attacking on the enemy flanks safely protected from their fire by cliffs and dunes.

## Navigation

- [unicum.gg](/index.md)
- [Players](/players.md)
- [Clans](/clans.md)
- [Tanks](/tanks.md)
- [Maps](/maps.md)
- [Discord bot](/bot.md)
- [MCP server](/mcp.md)
- [API](/docs.md)
- [Support us](/support.md)
- [Discord](https://discord.gg/Hqbfb8YPbU)
- [GitHub](https://github.com/unicum-gg/unicum.gg)

## Indexes

- [llms.txt](/llms.txt): the API, the MCP server and the other machine-readable surfaces.
- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
- [sitemap.md](/sitemap.md): every section of the site, down to the individual pages.