[Glossary](/glossary.md)/[Ratings](/glossary/category/ratings.md)

# WN8

A community performance rating that scores a player against the damage, kills, spotting and base defence expected of the vehicles they actually play, with a win rate term on top.

Also known as WN8 rating, wn8 score.

WN8 answers a question a raw average cannot. Is 1,800 [damage per battle](/glossary/dpg.md) good? On a [Tier](/glossary/tier.md) X heavy it is unremarkable, on a Tier V medium it is exceptional. WN8 compares every vehicle on an account against the server average for that same vehicle, so a player who mostly drives Tier VI is measured against Tier VI rather than against the whole population.

It was published in 2013 by the WN team as the successor to [WN7](/glossary/wn7.md), whose tier penalty made it easy to game. Five ratios feed it: damage, [frags](/glossary/kills-per-battle.md), [spotting](/glossary/spotting.md), dropped [capture points](/glossary/base-capture.md) and [win rate](/glossary/win-rate.md), each divided by the expected value for the vehicles played, floored at zero and capped against the damage term so a single strong axis cannot carry the rest.

`980 x rDAMAGE + 210 x rDAMAGE x rFRAG + 155 x rFRAG x rSPOT + 75 x rDEF x rFRAG + 145 x min(1.8, rWIN)`

Each ratio here is the corrected form: the raw ratio shifted by its floor, clamped to the damage ratio it multiplies.

Damage carries roughly three quarters of the weight, which is the usual complaint about it: a passive player who [farms](/glossary/farming.md) damage from the back scores better than the numbers deserve. The win rate term is capped at 1.8 so a strong [platoon](/glossary/platoon.md) cannot inflate a weak account indefinitely.

Because the [expected values](/glossary/expected-values.md) are a snapshot of the server, WN8 drifts as the population and the vehicles change. A tank that gets buffed raises the bar for everyone driving it at the next dataset update. WN8 is also cumulative over an account's entire history, so a few thousand early [battles](/glossary/battles.md) keep weighing on it years later, which is why most players watch their [recent WN8](/glossary/recent-stats.md) instead.

## See it on the site

[Player leaderboard](/players.md)

## Related terms

[WN7The 2012 predecessor to WN8, computed from account averages and the player's average tier instead of per-vehicle expected values.](/glossary/wn7.md)[WNXA modern per-vehicle rating that counts assistance damage alongside damage dealt and drops the win rate term entirely.](/glossary/wnx.md)[Expected valuesThe per-vehicle server averages a rating measures a player against: what a typical player produces in that exact tank.](/glossary/expected-values.md)[Recent statsA rating computed over a recent window of battles only, so it reflects how a player performs now rather than over their whole history.](/glossary/recent-stats.md)[Rating colorsThe nine-step colour scale the community reads ratings through, running from black at the bottom to dark purple at the top.](/glossary/rating-colors.md)

[Every World of Tanks term](/glossary.md)

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