[Glossary](/glossary.md)/[Battle modes](/glossary/category/modes.md)

# Training Room

A private battle a player creates and invites others into, used for practice, testing and clan drills.

Also known as training rooms, tr.

A training room is a battle with no [matchmaker](/glossary/matchmaking.md), no rewards and no consequences: the creator picks the map, the teams and the rules. It is where [clans](/glossary/clan.md) rehearse [Clan Wars](/glossary/clan-wars.md) calls and where players measure things the interface will not tell them.

Nothing that happens in one is recorded on an account's statistics, which is exactly why it is useful for testing.

## Related terms

[Clan WarsThe campaign layer where clans fight for territory on a global map, with landing tournaments, province income and reward vehicles at the end of a season.](/glossary/clan-wars.md)[StrongholdA clan's own base, built from buildings that produce industrial resource and unlock reserves, and the battles fought to supply it.](/glossary/stronghold.md)

[Every World of Tanks term](/glossary.md)

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## Indexes

- [llms.txt](/llms.txt): the API, the MCP server and the other machine-readable surfaces.
- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
- [sitemap.md](/sitemap.md): every section of the site, down to the individual pages.