[Glossary](/glossary.md)/[Progression](/glossary/category/progression.md)

# Personal missionsPM

Long campaigns of specific in-battle objectives whose completion awards reward vehicles, crews and equipment.

Also known as personal mission, campaigns, PM.

Each mission asks for something precise: block a set amount of damage, [spot](/glossary/spotting.md) for a target, survive and win. They are grouped into campaigns by class, and each has a harder secondary condition attached.

They are the main solo route to [reward vehicles](/glossary/reward-tank.md) and to a female crew with extra [skills](/glossary/crew-skill.md), and they are deliberately demanding enough that finishing a campaign is a marker of a serious player.

## Related terms

[Reward tankA vehicle that cannot be bought, given out for personal missions, campaigns, Clan Wars or bonds.](/glossary/reward-tank.md)[Crew skillAn ability trained past 100 percent proficiency, which either improves gradually as it is learned or activates all at once when complete.](/glossary/crew-skill.md)[Damage blockedPotential damage that hit the player's armor and failed to penetrate, the ledger entry for playing a heavily armored vehicle well.](/glossary/damage-blocked.md)

[Every World of Tanks term](/glossary.md)

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