[Glossary](/glossary.md)/[Slang](/glossary/category/slang.md)

# Farming

Accumulating damage from a safe position, which raises personal statistics without necessarily helping the team win.

Also known as farm, damage farming.

Farming is the gap between damage and usefulness. Shooting into a stalemate from the back produces a good scoreboard and changes nothing about the [flank](/glossary/flanking.md) that is collapsing, and damage-heavy ratings reward it more than they should.

The word is not always pejorative: farming a fight the team is winning is simply playing well. It becomes a criticism when the damage is being taken instead of the position that would have won the battle.

## Related terms

[Damage per gameDamage per game: the average damage dealt per battle, the most quoted measure of personal output and the one most sensitive to which vehicles are played.](/glossary/dpg.md)[WN8A community performance rating that scores a player against the damage, kills, spotting and base defence expected of the vehicles they actually play, with a win rate term on top.](/glossary/wn8.md)[CarryWinning a battle that the team was losing, through one player's damage and decisions.](/glossary/carry.md)[CampingHolding a safe position far from the fighting, which is sound play for some vehicles and a way to lose slowly for most.](/glossary/camping.md)

[Every World of Tanks term](/glossary.md)

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