[Glossary](/glossary.md)/[Progression](/glossary/category/progression.md)

# ExperienceXP

The currency earned per battle from damage, spotting, kills, capture and defence, spent on research and crew training.

Also known as XP, exp, vehicle experience.

Experience is awarded on everything the battle scores, weighted by how the battle went: the winning team earns considerably more than the losing one for the same performance.

It comes in three forms. Vehicle experience is locked to the vehicle that earned it, crew experience trains the crew, and [free experience](/glossary/free-experience.md) can be spent anywhere. A [premium account](/glossary/premium-account.md) and [boosters](/glossary/booster.md) multiply the first two.

Base experience, before any multiplier, is what [mastery badges](/glossary/mastery-badge.md) are judged on, which is why an Ace can be earned in a battle that paid poorly.

## Related terms

[Free experienceExperience that can be spent on any vehicle or module, accumulated as a small share of everything earned and convertible from elite vehicles with gold.](/glossary/free-experience.md)[ResearchSpending a vehicle's experience to unlock its modules and the vehicles that follow it in the tree.](/glossary/research.md)[Mastery badgeA badge awarded for a single battle whose base experience beats a set share of everyone playing that vehicle, from third class up to Ace Tanker.](/glossary/mastery-badge.md)[Premium accountA paid subscription that multiplies the credits and experience earned in every battle.](/glossary/premium-account.md)

[Every World of Tanks term](/glossary.md)

## Navigation

- [unicum.gg](/index.md)
- [Discord](https://discord.gg/Hqbfb8YPbU)
- [GitHub](https://github.com/unicum-gg/unicum.gg)

## Indexes

- [llms.txt](/llms.txt): the API, the MCP server and the other machine-readable surfaces.
- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
- [sitemap.md](/sitemap.md): every section of the site, down to the individual pages.