[Glossary](/glossary.md)/[Economy](/glossary/category/economy.md)

# Bonds

A currency earned from competitive play and high placements, spent on improved equipment, directives and reward vehicles.

Also known as bond, improved equipment currency.

Bonds come from finishing near the top of a random battle at high [tier](/glossary/tier.md), from [Ranked Battles](/glossary/ranked-battles.md), and from [clan](/glossary/clan.md) formats. They cannot be bought.

They buy the improved versions of [equipment](/glossary/equipment.md), the strongest [directives](/glossary/directive.md), and a small selection of [reward vehicles](/glossary/reward-tank.md), which makes them the marker of consistent competitive play rather than of spending.

## Related terms

[EquipmentPermanent upgrades fitted into a vehicle's three slots, each improving one area of its performance.](/glossary/equipment.md)[DirectiveA consumable that boosts a piece of equipment or a crew skill for one battle.](/glossary/directive.md)[Reward tankA vehicle that cannot be bought, given out for personal missions, campaigns, Clan Wars or bonds.](/glossary/reward-tank.md)[Ranked BattlesA seasonal Tier X competitive mode where players earn and lose chevrons based on their position in their team at the end of a battle.](/glossary/ranked-battles.md)

[Every World of Tanks term](/glossary.md)

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