[Glossary](/glossary.md)/[Progression](/glossary/category/progression.md)

# Blueprint

Fragments collected from battles that reduce the experience needed to research a specific vehicle, or any vehicle of a nation.

Also known as blueprints, blueprint fragments.

Blueprints come in three kinds: fragments for one specific vehicle, fragments for any vehicle of a nation, and universal fragments that work anywhere. Assembling a full blueprint removes a large share of the [research](/glossary/research.md) cost, and a complete one removes all of it.

They are earned from [battles](/glossary/battles.md) at [Tier](/glossary/tier.md) II and above and from events, so they accumulate quietly and take the edge off the longest grinds.

## Related terms

[ResearchSpending a vehicle's experience to unlock its modules and the vehicles that follow it in the tree.](/glossary/research.md)[ExperienceThe currency earned per battle from damage, spotting, kills, capture and defence, spent on research and crew training.](/glossary/experience.md)[Tech treeA nation's chart of researchable vehicles, where each one unlocks the vehicles above it.](/glossary/tech-tree.md)

[Every World of Tanks term](/glossary.md)

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## Indexes

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- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
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