[Glossary](/glossary.md)/[Gunnery](/glossary/category/gunnery.md)

# Auto-aim

The lock that keeps the gun pointed at a target's centre of mass while both vehicles move.

Also known as autoaim, lock on, soft aim.

Auto-aim [tracks](/glossary/tracks.md) a spotted target and aims at the middle of it. That is exactly what is wanted while [circling](/glossary/kiting.md) a [heavy tank](/glossary/heavy-tank.md) at ten metres, and exactly wrong at range, where the middle of a vehicle is usually its thickest [armor](/glossary/armor-thickness.md).

It also drops the lock the moment the target is unspotted, so it cannot be used to track something through cover.

## Related terms

[Sniper modeThe zoomed view down the gun sight, as opposed to the third-person arcade view the game starts in.](/glossary/sniper-mode.md)[Weak spotA part of a vehicle noticeably thinner than the armor around it, where a gun that cannot defeat the front can still get through.](/glossary/weak-spot.md)[SpottingMaking an enemy vehicle visible to your whole team, which is what turns a position into a target.](/glossary/spotting.md)[KitingStaying at a distance an opponent cannot close, retreating as they advance and firing on the way.](/glossary/kiting.md)

[Every World of Tanks term](/glossary.md)

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