System[Coverage GET](/docs/system/get-region-coverage.md)

# Coverage

Server URL`loading...`

GET

/`{region}`/`coverage`

Send

Path

region\*`string`eu

How much of the region the tracker covers: player/clan/snapshot counts, refresh-policy health (per activity bucket), 30-day discovery and snapshot trends, and infrastructure size/cost. Cached for 60s server-side. Dates are ISO 8601 strings.

## [Path Parameters](#parameters-path)

region\*string

Game server region.

Value in

-   "eu"
-   "na"
-   "asia"

## [Response Body](#response-body)

### 200

`application/json`

cURL

JavaScript

Go

Python

Java

C#

Rust

```
curl -X GET "https://example.com/eu/coverage"
```

200

```
{  "region": "eu",  "players": 0,  "clans": 0,  "playerSnapshots": 0,  "tankSnapshots": 0,  "clanMembers": 0,  "clanRecentEvents": 0,  "clanRefreshQueue": 0,  "playerRefreshQueue": 0,  "snapshotBacklog": 0,  "activity": {    "lastPlayerSnapshotAt": "2019-08-24T14:15:22Z",    "lastClanRefreshAt": "2019-08-24T14:15:22Z",    "playerSnapshotsLast24h": 0,    "clansRefreshedLast24h": 0,    "snapshotFreshness": {      "onTime": 0,      "fetched": 0    },    "awaitingFirstSnapshot": 0  },  "refreshPolicy": [    {      "bucket": "unfetched",      "cadenceMs": 0,      "total": 0,      "onTime": 0,      "neverSnapped": 0    }  ],  "funFacts": {    "oldestPlayerSnapshotAt": "2019-08-24T14:15:22Z",    "biggestClan": {      "tag": "string",      "name": "string",      "membersCount": 0    },    "totalBattlesTracked": 0  },  "trends": {    "playersDiscoveredDaily": [      {        "day": "string",        "count": 0      }    ],    "clansDiscoveredDaily": [      {        "day": "string",        "count": 0      }    ],    "playerSnapshotsDaily": [      {        "day": "string",        "count": 0      }    ],    "firstSnapshotsDaily": [      {        "day": "string",        "count": 0      }    ]  },  "infrastructure": {    "databaseBytes": 0,    "tables": [      {        "name": "string",        "bytes": 0      }    ],    "costs": {      "breakdown": [        {          "label": "string",          "usdAnnual": 0,          "note": "string"        }      ],      "totalAnnualUsd": 0    }  }}
```

[

Players online stream GET

Server-sent events (SSE) of the region's live player count. Each event's data is a JSON object with the region total and the per-server breakdown, pushed whenever the count refreshes (about every 3 seconds).

](/docs/server/get-region-server-online-sse.md)[

Health check GET

Liveness probe. Referenced as the \`status\` link relation in the

](/docs/system/get-health.md)

## Navigation

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## Indexes

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- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
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