Server[Players online stream GET](/docs/server/get-region-server-online-sse.md)

# Players online stream

Server URL`loading...`

GET

/`{region}`/`server`/`online`/`sse`

Send

Path

region\*`string`eu

Server-sent events (SSE) of the region's live player count. Each event's data is a JSON object with the region total and the per-server breakdown, pushed whenever the count refreshes (about every 3 seconds).

## [Path Parameters](#parameters-path)

region\*string

Game server region.

Value in

-   "eu"
-   "na"
-   "asia"

## [Response Body](#response-body)

cURL

JavaScript

Go

Python

Java

C#

Rust

```
curl -X GET "https://example.com/eu/server/online/sse"
```

[

Live streamers stream GET

Server-sent events (SSE) of the tracked players currently live on Twitch in the World of Tanks category across all regions, ranked by WNX and pushed every few seconds. Each event's \`data\` is the same JSON array as \`GET /api/streamers/live\`.

](/docs/streamers/get-streamers-live-sse.md)[

Coverage GET

How much of the region the tracker covers: player/clan/snapshot counts, refresh-policy health (per activity bucket), 30-day discovery and snapshot trends, and infrastructure size/cost. Cached for 60s server-side. Dates are ISO 8601 strings.

](/docs/system/get-region-coverage.md)

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- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
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