Maps[Search maps (streamed) GET](/docs/maps/get-region-maps-search-ndjson.md)

# Search maps (streamed)

Server URL`loading...`

GET

/`{region}`/`maps`/`search`/`ndjson`

Send

Path

region\*`string`eu

Query

q\*`string`

Search the battle-map catalogue by name (minimum 3 characters). Streams NDJSON with a single `local` chunk served from our in-memory catalogue. For a plain JSON response, use `/search`.

## [Path Parameters](#parameters-path)

region\*string

Game server region.

Value in

-   "eu"
-   "na"
-   "asia"

## [Query Parameters](#parameters-query)

q\*string

Search prefix.

Length`3 <= length`

## [Response Body](#response-body)

### 200

`application/json`

cURL

JavaScript

Go

Python

Java

C#

Rust

```
curl -X GET "https://example.com/eu/maps/search/ndjson?q=uni"
```

200

```
null
```

[

Search maps GET

Search the battle-map catalogue by name (minimum 3 characters), served from our in-memory catalogue. Returns the results in a single JSON response. For the streamed variant (a single \`local\` chunk), use \`/search/ndjson\`.

](/docs/maps/get-region-maps-search.md)[

Maps GET

Every World of Tanks battle map on a region: display name, minimap image, camouflage kind (summer/winter/desert), square size in metres, and the random-battle modes it supports (Standard/Encounter/Assault). Derived from the game client scripts, so removed or event-reskin maps are included. One entry per distinct map, name-sorted.

](/docs/maps/get-region-maps.md)

## Navigation

- [unicum.gg](/index.md)

## Indexes

- [llms.txt](/llms.txt): the API, the MCP server and the other machine-readable surfaces.
- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
- [sitemap.md](/sitemap.md): every section of the site, down to the individual pages.