Clans[Enqueue clan refresh POST](/docs/clans/post-region-clans-tag-enqueue.md)

# Enqueue clan refresh

Server URL`loading...`

POST

/`{region}`/`clans`/`{tag}`/`enqueue`

Send

Path

region\*`string`eu

tag\*`string`

Signals that a real browser is viewing this clan's page. Schedules a background refresh of the clan's data from the Wargaming API. Idempotent: calling it multiple times only raises the existing queue entry's priority, never duplicates work.

## [Path Parameters](#parameters-path)

region\*string

Game server region.

Value in

-   "eu"
-   "na"
-   "asia"

tag\*string

Clan tag.

## [Response Body](#response-body)

### 200

`application/json`

cURL

JavaScript

Go

Python

Java

C#

Rust

```
curl -X POST "https://example.com/eu/clans/FAME/enqueue"
```

200

```
{  "estimatedSeconds": 0}
```

[

Clan vehicles GET

Per-tank stats for a clan, aggregated across all members from their most recent tank snapshots: member count, total battles, battle-weighted average damage and XP, win rate, and WN7/WN8/WNX ratings. This is the heavy aggregation on the clan page, so it lives on its own endpoint and is loaded on demand.

](/docs/clans/get-region-clans-tag-vehicles.md)[

Clan live stream GET

Server-sent events (SSE) for live clan profile updates.

](/docs/clans/get-region-clans-tag-sse.md)

## Navigation

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## Indexes

- [llms.txt](/llms.txt): the API, the MCP server and the other machine-readable surfaces.
- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
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