# Ghost Town

Desert camouflage·1000 × 1000 m

StandardEncounterAssaultOnslaughtGrid

![Ghost Town minimap](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmaps%2F95_lost_city_ctf.webp&w=3840&q=75)

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![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fbase_ally.png&w=128&q=75)![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fbase_enemy.png&w=128&q=75)

![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fbase_ally.png&w=64&q=75)![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fbase_enemy.png&w=64&q=75)Base![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fspawn_ally_1.png&w=64&q=75)![](/_next/image?url=https%3A%2F%2Fraw.githubusercontent.com%2Funicum-gg%2Fwot.maps%2FWG%2Fmarkers%2Fspawn_enemy_1.png&w=64&q=75)Spawn

Size1000 × 1000 m (1,000,000 m²)

Battle time15:00

Team size15 v 15

ModeStandard

This presidio located in the desert sands is an ideal setting for head-on heavy vehicle encounters, while the more maneuverable vehicles can launch surprise attacks by flanking the enemy.

## Navigation

- [unicum.gg](/asia.md)
- [Players](/asia/players.md)
- [Clans](/asia/clans.md)
- [Tanks](/asia/tanks.md)
- [Maps](/asia/maps.md)
- [Discord bot](/bot.md)
- [MCP server](/mcp.md)
- [API](/docs.md)
- [Support us](/support.md)
- [Discord](https://discord.gg/Hqbfb8YPbU)
- [GitHub](https://github.com/unicum-gg/unicum.gg)

## Indexes

- [llms.txt](/llms.txt): the API, the MCP server and the other machine-readable surfaces.
- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
- [sitemap.md](/sitemap.md): every section of the site, down to the individual pages.