🌏 ASIA

# Tracking 245,210 players across 9,704 clans

Refreshed on an adaptive cadence: active players every few hours, dormants every weeks. Open source, no ads. [Code on GitHub](https://github.com/unicum-gg/unicum.gg).

## Activity

Last player snapshot

just now

Last clan refresh

just now

Player snapshots in 24h

19,449

Clans refreshed in 24h

1,447

Players on-time

100%

Awaiting first snapshot

0

Snapshot cadence adapts to each player based on their last-battle recency. Active players (last 24h) refresh every 6h, dormants on longer windows up to 90 days. On-time counts players we re-checked within their target bucket cadence. The breakdown below shows the policy in detail.

## Refresh policy

| Bucket | Players | Target cadence | On-time |
| --- | --- | --- | --- |
| Awaiting first snapshot | 0 | ASAP | n/a |
| Hidden by Wargaming | 1,407 | 30d | 0% |
| Active < 24h | 12,025 | 6h | 100% |
| Active < 7d | 15,247 | 1d | 100% |
| Recent < 30d | 15,387 | 3d | 100% |
| Recent < 90d | 18,488 | 7d | 100% |
| Dormant < 1y | 46,105 | 30d | 100% |
| Inactive > 1y | 136,551 | 90d | 100% |

## Trends, last 30 days

## Data corpus

Player snapshots

1,374,436

Tank snapshots

30,357,638

Clan member rows

189,231

Clan events

218,457

## Refresh queues

Snapshot backlog

0

Players past their adaptive refresh target plus those awaiting first snapshot. The cron drains continuously, unfetched players first.

Clan refresh queue

0

On-demand: page hits enqueue at priority 10, discovery feeds priority 0. Drained every 10s.

Player refresh queue

0

On-demand: page hits enqueue at priority 10 when the cached snapshot is older than 5 min. Drained every 10s.

## Infrastructure

Estimated annual cost

$447.96

A fixed $37.33/month bill, no surprises: one OVH VPS, no third-party SaaS in the data path. It only grows when we outgrow the server (more Wargaming throughput means more egress IPs).

Cost breakdown

-   VPS hostingOVH VPS-4, 8 vCPU / 24 GB RAM / 200 GB NVMe$365.40
-   Domainunicum.gg, billed yearly$51.60
-   Egress IPs1 additional OVH IPv4 for multi-IP Wargaming throughput$30.96
-   CDN, SSL, deploysCloudflare free tier + Let's Encrypt + self-hosted Coolifyfree

Database size

100.17 GB

Top tables

-   eu\_tank\_snapshots70.52 GB
-   na\_tank\_snapshots10.60 GB
-   asia\_tank\_snapshots6.62 GB
-   eu\_player\_snapshots4.28 GB
-   eu\_player\_clan\_history2.12 GB
-   eu\_players1.71 GB
-   na\_player\_snapshots874.15 MB
-   asia\_player\_snapshots768.36 MB
-   eu\_clan\_recent\_events583.17 MB
-   na\_player\_clan\_history369.49 MB

Open source, community-funded. Numbers above are global (shared across all regions).

## Fun facts

Tracking since

May 2026

Biggest tracked clan

\[-CSV-\] · 100 members

Battles tracked

2,262,171,107

## Navigation

- [unicum.gg](/asia.md)
- [Players](/asia/players.md)
- [Clans](/asia/clans.md)
- [Tanks](/asia/tanks.md)
- [Maps](/asia/maps.md)
- [Discord bot](/bot.md)
- [MCP server](/mcp.md)
- [API](/docs.md)
- [Support us](/support.md)
- [Discord](https://discord.gg/Hqbfb8YPbU)
- [GitHub](https://github.com/unicum-gg/unicum.gg)

## Indexes

- [llms.txt](/llms.txt): the API, the MCP server and the other machine-readable surfaces.
- [llms-full.txt](/llms-full.txt): the same, with every endpoint's parameters inline.
- [sitemap.md](/sitemap.md): every section of the site, down to the individual pages.